Tuesday, 29 November 2022

The Computer Chronicles - Computer Games (1984)


 When he was approached by Electronic Arts (EA) founder Trip Hawkins (whom he had met when they both worked at Apple) to publish his games, he discussed the idea with Steve Wozniak[citation needed] and signed on. With EA's distribution, Pinball Construction Set eventually sold 300,000 copies over all platforms. EA marketed Budge and other early EA developers with publicity photographs by Norman Seeff, an appearance by Budge on Computer Chronicles with Hawkins, and author tours to computer and department stores.[6]

Shortly after this, Budge disbanded BudgeCo, which he says was something of a relief for him, since he was really just a programmer and was not interested in being an entrepreneur.[3]

After Pinball Construction Set, Budge attempted to create a "construction set construction set,"[5] but abandoned the idea after determining that it was too complex a concept. Royalties meant that he did not have to work, and EA eventually gave up asking Budge for another project.[

No comments: